CzenScripts field guide

Best Avenged MVP V8 Values for NBA 2K26 Cronus Zen

Discover the best Avenged MVP V8 values for NBA 2K26 Cronus Zen, including its default shooting, fade, Go-To Shot, defense, movement and dunk settings.

Shane T 10 min read
Best Avenged MVP V8 Values for NBA 2K26 Cronus Zen
Before you begin

Start with the recommended baseline, change one value at a time, and test each adjustment under consistent conditions.

Avenged MVP V8 is an NBA 2K26 Cronus Zen script featuring right-stick shooting, fade timing, Go-To Shot controls, automated shots, dribble combinations, defensive assistance, movement enhancements and configurable dunk sequences.

For the best starting configuration, use the script’s original default values. These settings preserve its intended movement and defensive functions while keeping most automated shooting and dribble options disabled until they are deliberately configured.

Best MVP V8 Shooting Settings

Use the following default shooting configuration:

Setting Recommended Value
Button Rhythm Off
Tempo 0ms
RS Shooting Off
Remap Button L3
RS Hold Time 300ms
SQ Shoot Off
SQ Timing 500ms

Button Rhythm and RS Shooting are disabled in a newly loaded profile.

The script’s standard button remap is L3, meaning L3 can output the Square input used for shooting. R3 is the alternative option available in the menu.

Button Rhythm

Button Rhythm is designed to convert a Square-button hold and release into a programmed right-stick shooting motion.

When enabled, it uses:

  • A starting right-stick movement
  • Small randomized stick variation
  • The selected Tempo delay
  • A final release flick
  • A 300ms completion period

Because Button Rhythm is Off by default, keep it disabled until you are ready to configure and test the Tempo value for your jump shot.

Tempo Value

The factory profile stores:

Tempo: 0ms

This setting controls the delay between stages of the right-stick release sequence. Its available menu range is 0–300ms.

Since Button Rhythm is disabled by default, the zero value does not affect normal shooting until the feature is enabled.

Best Fade Settings

Use the following default values:

Setting Recommended Value
Fade Toggle On
Fade Tempo 42ms
Turbo Shot Mode Hop Jumper

Fade Toggle is enabled by default with an additional 42ms delay.

When Button Rhythm is active, holding L1 with Square identifies the input as a fade attempt. The script then adds the Fade Tempo before completing the programmed right-stick release.

Turbo Shot Mode

The default Turbo Shot selection is:

Hop Jumper

The two available modes are:

  • Hop Jumper
  • Turbo Fade

Hop Jumper is represented by the default mode value of zero. Keep this selection unless your preferred shot requires the reversed Turbo Fade right-stick direction.

Best Go-To Shot Settings

The factory Go-To Shot configuration is:

Setting Recommended Value
Go-To Shot On
GTS Tempo 42ms
GTS Hold 200ms
Square Go-To Shot Off

Go-To Shot is enabled by default.

The script stores its On state and 42ms Tempo together in one persistent setting. The 200ms Hold value determines how long the activation input must be held before the script treats it as a valid Go-To Shot.

Square Go-To Shot is disabled because the two Go-To Shot methods are designed to be mutually exclusive.

Recommended Go-To Shot Values

Keep:

  • Go-To Shot: On
  • Tempo: 42ms
  • Hold: 200ms
  • Square Go-To Shot: Off

These values provide the script’s intended Go-To Shot starting configuration.

Best Automated Shot Settings

Use:

Setting Recommended Value
Automated Shot Off
Automated Speed Inactive on a fresh profile
Automated Tempo 0ms

Automated Shot is disabled by default.

The script’s adjustable Automated Speed range is 100–1000ms. However, a blank profile can store a zero value until the option is edited. Because Automated Shot is Off, leave the feature disabled rather than relying on an unconfigured timing.

When Automated Shot is eventually enabled, set a valid speed within the menu range and test it with the same jump shot animation.

Best Quick Stop and Dribble Settings

The original dribble configuration is:

Setting Recommended Value
Quick Stop Off
D-pad Up Dribble Off
D-pad Down Dribble Off
D-pad Left Dribble Off
D-pad Right Dribble Off

All D-pad dribble assignments are disabled in a new profile.

Available Up and Down assignments include:

  • Behind-the-Back Spam
  • Curry
  • Devin Booker
  • Moonwalk
  • Size Up
  • Hop Back

Available Left and Right assignments include:

  • Breakdown
  • Escape
  • Momentum
  • Crossover
  • Quick Behind-the-Back
  • Shamgod

Leaving all four directions Off prevents a dribble macro from replacing a normal D-pad command.

Quick Stop supports three modes:

  • Off
  • Auto
  • L2

The factory selection is Off.

Best Defense Settings

Use the following defaults:

Setting Recommended Value
Clamp Intensity On
Clamp Intensity Value 85
Lateral Clamp On
Lateral Bias 100
Defense Assist Off
Soft Triggers On

The script enables both primary Clamp systems by default.

Clamp Intensity

Clamp Intensity is enabled at 85.

This setting controls how strongly the script modifies defensive movement while its Clamp logic is active.

Lateral Clamp

Lateral Clamp is enabled with a Lateral Bias value of 100.

This is the maximum default lateral setting and is intended to strengthen sideways defensive movement.

Defense Assist

Defense Assist is disabled in the default profile. Leave it Off initially so it does not compete with the enabled Clamp systems.

Soft Triggers

Soft Triggers are enabled by default. This changes how the script processes L2 and R2 inputs and reduces the amount of trigger travel required before the input is recognized.

Best Movement Settings

Use the following factory values:

Setting Recommended Value
Explosive Step On
Explosive Power 100
Sprint Amplify On
Sprint Power 50
Cut Boost On
Cut Power 100
Change of Pace On
Endurance On
Stamina Floor 95
Unlimited Sprint Off

MVP V8 enables most of its movement-enhancement system by default.

Explosive Step

Explosive Step is enabled at Power 100. It is intended to strengthen the initial movement burst when changing from a stationary position.

Sprint Amplify

Sprint Amplify is enabled at Power 50. This provides a more moderate boost than the maximum Explosive Step and Cut values.

Cut Boost

Cut Boost is enabled at Power 100. It applies additional movement strength during sharp changes in direction.

Change of Pace

Change of Pace is enabled by default and varies the movement response as the script detects changes between slower and faster stick input.

Endurance

Endurance is enabled with the Stamina Floor set to 95.

This is the highest available default floor within the menu’s 70–95 range.

Unlimited Sprint is a separate profile option and remains Off. The standard Endurance system should be tested before enabling Unlimited Sprint.

Best Contact Dunk Settings

Use the following defaults:

Setting Recommended Value
Contact Dunk Active On
Contact Trigger L1 + R2
Contact Style Flashy
Contact Recording Off
Contact Dunk Meter Off
Contact Hold 700ms

The Contact Dunk system is enabled by default.

Its trigger is L1 + R2 and its selected right-stick style is Flashy.

Available dunk styles include:

  • Two-Hand
  • Flashy
  • Dominant Hand
  • Off-Hand

The Contact Hold duration is 700ms.

Contact Recording and Contact Dunk Meter are both disabled. This means the script uses the standard selected style rather than a recorded custom duration or timed meter release.

Best Normal Dunk Settings

Use:

Setting Recommended Value
Normal Dunk Active On
Normal Trigger Circle + R2
Normal Style Flashy
Normal Recording Off
Normal Hold 700ms

The Normal Dunk system is also enabled by default.

It uses Circle + R2 as its trigger and Flashy as its selected right-stick direction. The hold duration matches the Contact Dunk value at 700ms.

Keep recording disabled unless you want the script to capture a custom dunk hold duration.

Additional Dunk Meter Setting

Setting Recommended Value
Profile Dunk Meter Off

The script contains another profile-based Dunk Meter option separate from the Contact Dunk Meter setting.

This option is Off in a new profile. Leave both meter options disabled for the original factory setup.

Best RS and Square Shooting Settings

Use:

Setting Recommended Value
RS Shoot Off
RS Hold Time 300ms
Square Shoot Off
Square Timing 500ms

RS Shoot and Square Shoot are both disabled by default.

The timing values are still available for later configuration:

  • RS Hold Time: 300ms
  • Square Timing: 500ms

Because the shooting modes are disabled, these timings do not automatically control every normal shot.

Best Profile Setting

Setting Recommended Value
Active Profile Profile 1

MVP V8 contains five separate profiles.

Each profile saves its own configuration for features such as:

  • Button Rhythm
  • Tempo
  • RS Shooting
  • Button remapping
  • Automated Shot
  • Automated timing
  • Quick Stop
  • D-pad dribble assignments
  • Defense Assist
  • Unlimited Sprint
  • Dunk Meter

Profile 1 is loaded by default.

Global movement, defense, fade and dunk settings are stored separately and can remain active while profiles are changed.

Complete Recommended MVP V8 Configuration

For the full factory-style setup, use:

Shooting

  • Button Rhythm: Off
  • Tempo: 0ms
  • RS Shooting: Off
  • Remap Button: L3
  • RS Hold Time: 300ms
  • Square Shoot: Off
  • Square Timing: 500ms

Fade and Go-To Shot

  • Fade Toggle: On
  • Fade Tempo: 42ms
  • Turbo Shots: Hop Jumper
  • Go-To Shot: On
  • GTS Tempo: 42ms
  • GTS Hold: 200ms
  • Square Go-To Shot: Off

Automation and Dribbling

  • Automated Shot: Off
  • Automated Tempo: 0ms
  • Quick Stop: Off
  • All D-pad Dribble Assignments: Off

Defense

  • Clamp Intensity: On
  • Clamp Intensity Value: 85
  • Lateral Clamp: On
  • Lateral Bias: 100
  • Defense Assist: Off
  • Soft Triggers: On

Movement

  • Explosive Step: On
  • Explosive Power: 100
  • Sprint Amplify: On
  • Sprint Power: 50
  • Cut Boost: On
  • Cut Power: 100
  • Change of Pace: On
  • Endurance: On
  • Stamina Floor: 95
  • Unlimited Sprint: Off

Dunking

  • Contact Dunk: On
  • Contact Trigger: L1 + R2
  • Contact Style: Flashy
  • Contact Hold: 700ms
  • Normal Dunk: On
  • Normal Trigger: Circle + R2
  • Normal Style: Flashy
  • Normal Hold: 700ms
  • Contact Dunk Meter: Off
  • Profile Dunk Meter: Off
  • Dunk Recording: Off

Profile

  • Active Profile: Profile 1

How to Open the MVP V8 Menu

On PlayStation controllers:

Hold L2 and press Options

On Xbox controllers:

Hold LT and press Start

The menu is divided into the following categories:

  1. Shooting
  2. Fade
  3. Go-To Shot
  4. Automation
  5. Dribbles
  6. Defense
  7. Movement
  8. Dunk
  9. RS Shoot
  10. Square Shoot
  11. Miscellaneous
  12. Profile

Use the directional buttons to move through categories and settings. Cross selects a category or opens supported number-entry controls. Circle returns from a category or saves the configuration and closes the menu.

How to Adjust MVP V8

Begin with the factory values and test each feature separately.

When changing the setup:

  1. Use only one active shooting system at a time.
  2. Test Tempo values with the same jump shot.
  3. Adjust timings in small increments.
  4. Keep all D-pad dribble assignments Off until each command has been tested.
  5. Test the enabled movement features before activating Unlimited Sprint.
  6. Keep Defense Assist Off while evaluating the Clamp system.
  7. Save separate configurations in different profiles.
  8. Use Profile 1 as the original baseline.

Jump-shot animation, player height, attributes, game mode, latency and controller condition can all affect the result.

Final Recommendations

The best starting setup for Avenged MVP V8 is its original default configuration.

Keep Fade Toggle, Go-To Shot, Clamp Intensity, Lateral Clamp, Explosive Step, Sprint Amplify, Cut Boost, Change of Pace, Endurance, Soft Triggers and both main Dunk systems enabled.

Leave Button Rhythm, RS Shooting, Square Shooting, Automated Shot, Quick Stop, D-pad Dribbles, Defense Assist, Unlimited Sprint and Dunk Meter functions disabled until they have been individually configured.

The most important default timing values are:

  • Fade Tempo: 42ms
  • Go-To Shot Tempo: 42ms
  • Go-To Shot Hold: 200ms
  • RS Hold Time: 300ms
  • Square Timing: 500ms
  • Contact Dunk Hold: 700ms
  • Normal Dunk Hold: 700ms

Saved values already stored on the Cronus Zen can override these factory fallback values.

Use controller scripts in accordance with the rules of the game, platform and online service you are using.

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