Start with the recommended baseline, change one value at a time, and test each adjustment under consistent conditions.
Slade Secret V10 is an NBA 2K26 Cronus Zen script featuring Tempo AI shooting, adjustable shot timing, right-stick shooting, recorded shot macros, button remapping and optional movement functions.
For the best starting configuration, use the script’s original factory values. These settings preserve its intended shooting sequence without enabling every optional automation feature at once.
Best Slade Secret V10 Settings
Use the following default configuration:
| Setting | Recommended Value |
|---|---|
| Tempo AI | On |
| Tempo Speed | 42ms |
| Stored Tempo Index | 4 |
| Stability Enhancer | 34 |
| Remap Square | L3 |
| Spot Take | Off |
| Infinite Stamina | Off |
| Escape | Off |
| Macro Trigger | L1 |
| Flip L2 | Off |
| Triangle Remap | Off |
Tempo AI is the script’s primary shooting function and is enabled by default.
The optional movement, escape and remapping functions should remain at their original values until the standard shooting behaviour has been tested.
Best Tempo AI Value
Use:
| Setting | Recommended Value |
| Tempo AI | On |
| Tempo Speed | 42ms |
The script stores the Tempo Speed as an internal value of 4. Its timing function converts this value into an actual wait time of:
40ms + 2ms = 42ms
The complete adjustable range represents approximately 40–50ms in half-millisecond increments.
A 42ms starting value is close to the lower end of the available range and is the script’s intended factory timing.
How Tempo AI Works
While Tempo AI is active, holding the Square button starts the script’s right-stick shooting movement. Releasing Square completes the programmed flick sequence.
The default sequence includes:
- Initial right-stick movement at full strength
- Small randomized stick variation
- A controlled transition toward the release position
- A 42ms tempo delay
- A final right-stick flick
- A 300ms completion period
The small random variations are built into the script and should remain unchanged.
Default Right-Stick Shooting Values
The uploaded source contains the following internal stick values:
| Internal Setting | Default Value |
| Initial Stick Down | 100 |
| Initial Stick Up | -100 |
| Final Right-Stick X | 25 |
| Main Random Variation | -3 to +3 |
| Hold Random Variation | -1 to +1 |
| Final Sequence Duration | 300ms |
These values control the shape of the programmed right-stick shooting movement.
They are not presented as normal adjustable menu options. The user-facing Tempo Speed value is the main timing setting intended for regular adjustment.
Reverse Flick Mode
Reverse Flick Mode is enabled internally.
When the normal Square shooting sequence is used, the script begins with downward right-stick movement before completing its upward release sequence.
Holding R2 while using the shot sequence reverses the direction:
- Standard shot: downward start followed by upward release
- R2 reverse shot: upward start followed by downward release
This allows the script to support two right-stick shooting directions without requiring a separate visible menu toggle.
Stability Enhancer Value
Use:
| Setting | Recommended Value |
| Stability Enhancer | 34 |
The Stability Enhancer menu value is initialized at 34 and can be adjusted from 10 to 100.
However, in the uploaded V10 source, this value is saved and displayed by the menu but is not referenced by the active shooting combos. It should therefore remain at its default value of 34.
Changing it may not affect the current script version unless the shooting logic is updated to use it.
Best Square Remap Setting
Use:
| Setting | Recommended Value |
| Remap Square | L3 |
The default Square remap option is L3.
This means pressing L3 can generate the Square input used by the script. The available Square remap choices are:
- L3
- R3
- Touchpad
L3 is the factory selection and provides an alternative way to activate Square without moving your thumb away from the left stick.
Keep L3 selected unless it conflicts with your NBA 2K26 controller layout.
Best Spot Take Setting
| Setting | Recommended Value |
| Spot Take | Off |
Spot Take is disabled by default.
When enabled, holding Cross repeatedly pulses the Cross input in short 20ms press-and-release intervals.
Keep it disabled for the initial setup so it does not interfere with normal passing, interaction or movement inputs.
Best Infinite Stamina Setting
| Setting | Recommended Value |
| Infinite Stamina | Off |
Infinite Stamina is disabled by default.
When active, the script reduces left-stick movement to 70% under certain conditions. It also applies a small internal movement threshold to prevent unintended stick input.
Because this changes normal movement strength, Off is the safest general-purpose starting value.
Best Escape Setting
| Setting | Recommended Value |
| Escape | Off |
The Escape page controls four directional flick sequences assigned to the D-pad.
When enabled:
- D-pad Up runs the first movement sequence
- D-pad Right runs the second sequence
- D-pad Down runs the third sequence
- D-pad Left runs the fourth sequence
These sequences contain predefined left-stick, right-stick and trigger movements.
Keep Escape disabled until each sequence has been tested and its required in-game situation is understood.
Best Macro Settings
Use:
| Setting | Recommended Value |
| Macro Trigger | L1 |
| Recorded Macro | Empty until recorded |
| Recording Interval | 10ms |
| Maximum Samples | 300 |
| Approximate Maximum Recording | 3 seconds |
The script includes a custom recording system that captures:
- Face-button inputs
- Shoulder and trigger inputs
- D-pad inputs
- Left-stick movement
- Right-stick movement
- Square shot duration
- Standard or reversed shot direction
The default playback trigger is L1.
No finished gameplay sequence is stored by default. A macro must first be recorded before pressing L1 can replay it.
Available Macro Trigger Buttons
The menu provides the following choices:
- L1
- R1
- Left D-pad
- Right D-pad
- Up D-pad
- Down D-pad
- L1 + R1
- Touchpad
L1 is the factory selection.
How to Record a Macro
To begin recording:
- Hold L1, R1 and Triangle together for approximately two seconds.
- Release the combination when the recording screen appears.
- Press and hold Square to perform the shot or sequence.
- Release Square when the sequence is finished.
- Allow the script to save the recording.
- Press the selected Macro Trigger button to replay it.
The script samples controller inputs every 10ms and can store up to 300 samples.
This provides a maximum recorded input period of approximately three seconds.
How to Reset the Recorded Macro
To clear the recorded macro:
- Hold L1 and R1.
- Press D-pad Down twice.
- Complete both presses within approximately one second.
The OLED screen displays a reset confirmation after the stored recording is cleared.
Best Flip L2 Setting
| Setting | Recommended Value |
| Flip L2 | Off |
Flip L2 is disabled by default.
When enabled, it swaps the L1 and L2 controller inputs:
- Physical L1 outputs L2
- Physical L2 outputs L1
Keep this option Off unless your specific control layout requires the swap.
The uploaded source does not save Flip L2 as a persistent variable when the menu is closed. It may therefore return to Off after the script is restarted.
Best Triangle Remap Setting
| Setting | Recommended Value |
| Triangle Remap | Off |
Triangle Remap is disabled by default.
The available choices are:
- Off
- L1
- R1
- R3
- L3
When a remap is selected, pressing that button also produces a Triangle input.
Keep Triangle Remap Off initially to prevent conflicts with defensive controls, icon passing or existing controller mappings.
Additional Internal Defaults
The script also contains the following internal values:
| Internal Setting | Default |
| Instant Shot Active | On internally |
| Instant Shot Duration | 650ms |
| Instant Shot Transition | 40ms |
| Ground Control | 70% |
| Ground Stick Processing | On |
| Dunk Detection Threshold | Right Stick above 50 |
| Startup Countdown | 5 seconds |
The Instant Shot combos exist in the source, but the uploaded version does not call them from its active main control logic. They should not be described as a normal user-facing feature unless a future version connects them to an activation command.
Complete Recommended Slade Secret V10 Configuration
For the best factory setup, use:
- Tempo AI: On
- Actual Tempo Timing: 42ms
- Stored Tempo Index: 4
- Stability Enhancer: 34
- Square Remap: L3
- Spot Take: Off
- Infinite Stamina: Off
- Escape Sequences: Off
- Macro Trigger: L1
- Flip L2: Off
- Triangle Remap: Off
- Reverse Flick Mode: Enabled internally
- Ground Control: 70
- Random Shot Variation: Keep unchanged
- Recorded Macro: Empty until manually recorded
How to Open the Slade Secret V10 Menu
Use:
Hold L2 and press Options
Inside the menu:
- Hold L2 and press Left or Right to change pages.
- Hold L2 and press Up or Down to change the selected setting.
- Press Circle to save the supported values and close the menu.
The menu contains ten pages:
- Tempo AI
- Tempo Speed
- Stability Enhancer
- Remap Square
- Spot Take
- Infinite Stamina
- Escape
- Macro Trigger
- Flip L2
- Triangle Remap
How to Adjust the Settings
Begin with the original default configuration.
When tuning the script:
- Test the 42ms Tempo Speed before changing it.
- Adjust Tempo Speed by only one step at a time.
- Test using the same player, animation and shot location.
- Avoid changing several shooting variables simultaneously.
- Leave Stability Enhancer at 34 in this version.
- Record only one clean shot sequence in the Macro system.
- Keep optional movement features disabled until separately tested.
- Save the menu with Circle before restarting the script.
Shot timing can vary depending on the selected jump shot, player attributes, latency, controller condition, game mode and animation speed.
Final Recommendations
The best general-purpose Slade Secret V10 configuration is its original factory setup.
Keep Tempo AI enabled and use the default 42ms timing. Leave Stability Enhancer at 34, use L3 for the Square remap and keep Spot Take, Infinite Stamina, Escape, Flip L2 and Triangle Remap disabled.
The Macro Trigger should remain on L1, although it will not perform a sequence until a macro has been recorded.
Saved persistent values can override some of these factory defaults. Resetting or freshly loading the script may be necessary when reproducing the original configuration.
Use controller scripts in accordance with the rules of the game, platform and online service you are using.