CzenScripts field guide

Best Panda Raiders v3.3 Values for ARC Raiders Cronus Zen

Use the exact default values for the Panda Raiders v3.3 ARC Raiders Cronus Zen script, including aim radius, aim speed, recoil modes, movement options, rapid-fire weapon timings, profiles, and controller settings.

Shane T 12 min read
Best Panda Raiders v3.3 Values for ARC Raiders Cronus Zen
Before you begin

Start with the recommended baseline, change one value at a time, and test each adjustment under consistent conditions.

Looking for the best values for the Panda Raiders v3.3 ARC Raiders Cronus Zen script? The recommended starting point is the script’s original factory configuration.

Panda Raiders v3.3 includes two independent profiles, adjustable aim-assistance values, three recoil modes, movement options, rapid-fire timings for supported weapons, controller remapping, persistent memory, an OLED menu, and right-stick safety logic designed to reduce interference with genuine stick movement.

The settings below are the exact defaults found in the uploaded script.

Best Panda Raiders v3.3 Default Values

Both Profile 1 and Profile 2 use the same factory values.

Aim Assist

Setting Recommended value
Aim Assist On
Aim Radius 20
Aim Speed 18
Fire Radius 25
Fire Speed 23

Recoil Assist

Setting Recommended value
Recoil Assist Off
Basic Vertical 40
Basic Horizontal 0
Weapon Selection Automatic
Weapon Vertical Values 0
Weapon Horizontal Values 0

Movement

Setting Recommended value
Crouch on Aim Off
Crouch Shot Off
Sprint Slide Off

Options

Setting Recommended value
Auto Ping Off
Auto Reload Off
Auto Sprint On
Block Vibration Off
Easy Flash On
Easy Roll On
Flipped Off
Hair Triggers On
Hip Rapid Fire Off
Inverted Y Off
Profile Switching Automatic
Weapon Display Off

System Settings

Setting Recommended value
Right Stick Deadzone 5
Device VM Speed Automatic

Final Recommended Panda Raiders Preset

For the intended baseline setup, use:

  • Aim Assist: On
  • Aim Radius: 20
  • Aim Speed: 18
  • Fire Radius: 25
  • Fire Speed: 23
  • Recoil Assist: Off
  • Basic Vertical: 40
  • Basic Horizontal: 0
  • Weapon: Automatic
  • Crouch on Aim: Off
  • Crouch Shot: Off
  • Sprint Slide: Off
  • Auto Sprint: On
  • Easy Flash: On
  • Easy Roll: On
  • Hair Triggers: On
  • All other optional features: Off
  • Profile Switching: Automatic
  • Right Stick Deadzone: 5
  • VM Speed: Automatic

These values preserve the script’s intended aim behaviour while leaving recoil compensation, movement macros, and optional automation features disabled until they have been tested separately.

How to Use the OLED Menu

Panda Raiders v3.3 contains six main menu categories:

  1. Aim Assist
  2. Recoil Assist
  3. Movement
  4. Options
  5. Rapid Fire
  6. Settings

The script supports both PlayStation and Xbox-style controller inputs.

Basic controls

  • Aim + Options/Menu: Open the OLED menu
  • D-pad Left/Right: Move between categories or settings
  • D-pad Up/Down: Change the selected value
  • Cross/A: Enter or select
  • Circle/B: Save changes or go back
  • Triangle/Y: Change the profile shown in the menu

The script stores its configuration through persistent memory. Saved values should remain after restarting the Cronus Zen or reloading the script.

The Settings category also contains a Reset Script option that restores the factory defaults.

Dual Profile System

Panda Raiders v3.3 includes two independent profiles:

  • Profile 1
  • Profile 2

Each profile stores its own:

  • Aim Assist state
  • Aim Radius
  • Aim Speed
  • Fire Radius
  • Fire Speed
  • Recoil mode
  • Basic recoil values
  • Selected weapon
  • Weapon-specific vertical values
  • Weapon-specific horizontal values
  • Crouch on Aim
  • Crouch Shot
  • Sprint Slide

Both profiles begin with the same factory settings.

Profile Switching: Automatic

The default Profile Switching mode is:

Automatic

With Automatic selected, a short Triangle or Y-button release changes between Profile 1 and Profile 2.

The alternative setting is:

Manual

In Manual mode, the profile changes only when the relevant aim input is active.

Holding Triangle or Y for approximately 400 ms opens the weapon or profile display instead of performing the normal short-press change.

Aim Assist: On

Aim Assist is enabled by default.

The script uses separate movement patterns depending on whether the player is aiming and whether the fire trigger is active.

The default values are:

  • Aim Radius: 20
  • Aim Speed: 18
  • Fire Radius: 25
  • Fire Speed: 23

This means the script uses a slightly larger and faster movement pattern while firing than while only aiming.

Aim Radius: 20

Aim Radius controls the size of the movement pattern used while aiming.

The menu range is:

  • Minimum: 1
  • Maximum: 100

A higher value creates a larger stick-output pattern. A lower value keeps the movement closer to the centre.

The factory value of 20 provides a moderate starting radius.

Aim Speed: 18

Aim Speed controls how quickly the aiming movement pattern progresses.

The menu range is:

  • Minimum: 1
  • Maximum: 100

The factory value is 18.

The script advances through a full circular movement table rather than repeatedly applying only one fixed direction.

Fire Radius: 25

Fire Radius controls the pattern size while the fire trigger is active.

The factory value is:

25

This is five points higher than the standard Aim Radius.

Fire Speed: 23

Fire Speed controls the movement speed while firing.

The factory value is:

23

This is also higher than the standard Aim Speed of 18.

Real Stick Movement Safety

The uploaded build identifies itself as using Human-Logic V4 Real Stick Movement Safety.

The aim and recoil outputs are reduced according to the player’s genuine right-stick movement. As the right stick is moved farther from the centre, the script scales down its generated output.

This is designed to stop the script’s movement pattern from overpowering deliberate controller input.

The assistance is also merged with the existing stick value rather than simply replacing it with a fixed output.

The default right-stick deadzone used by the script is 5.

Recoil Assist: Off

Recoil Assist is disabled by default.

The available recoil modes are:

  • Off
  • Basic
  • Weapon

Leaving recoil assistance off is the recommended starting point because recoil requirements can differ between weapons, attachments, upgrades, and controller settings.

Basic Recoil Values

Although Basic recoil is disabled, its stored defaults are:

  • Vertical: 40
  • Horizontal: 0

The vertical and horizontal ranges are:

  • Vertical: 0 to 100
  • Horizontal: -100 to 100

When Basic recoil is selected, the script uses these values instead of a weapon-specific configuration.

The script reduces recoil output outside the aiming state and also scales the result according to genuine right-stick input.

Weapon Recoil Mode

The default weapon selection is:

Automatic

The recoil menu supports three states:

  • Off
  • Basic
  • Weapon

When Weapon mode is selected, the script can use a separate vertical and horizontal value for each supported weapon.

Every weapon-specific vertical and horizontal value begins at:

0

This means selecting Weapon mode without entering weapon recoil values will not automatically add meaningful compensation.

Supported Weapon Profiles

The Weapon menu contains the following ARC Raiders weapon profiles:

  • Anvil I–IV
  • Aphelion
  • Arpeggio
  • Bettina I–IV
  • Bobcat
  • Burletta
  • Canto I–IV
  • Dolabra
  • Equalizer
  • Ferro
  • Hairpin I–IV
  • Hullcracker
  • Il Torro I–IV
  • Jupiter
  • Kettle
  • Osprey
  • Rattler
  • Renegade I–IV
  • Stitcher
  • Tempest
  • Torrente
  • Venator I–IV
  • Vulcano

Each profile supports its own vertical and horizontal values.

The available adjustment range for both weapon axes is:

  • Minimum: -100
  • Maximum: 200

The factory value for every weapon axis is zero.

Crouch on Aim: Off

Crouch on Aim is disabled by default.

When enabled, the script sends a crouch input when the aiming condition begins. Its built-in crouch press lasts approximately 48 ms.

The feature contains additional movement checks intended to avoid repeatedly triggering the action during certain stick states.

Leave it off when first testing the script.

Crouch Shot: Off

Crouch Shot is disabled by default.

When active, the crouch input is tied to the shooting condition. The script can also activate Auto Ping during this sequence when Auto Ping is enabled.

Because it modifies both shooting and movement behaviour, it is best tested separately.

Sprint Slide: Off

Sprint Slide is disabled by default.

The feature monitors left-stick movement and the sprint-related input before sending its crouch or slide sequence.

It uses a movement threshold of approximately 70% of the left-stick range.

Leave it disabled until normal movement and Auto Sprint have been tested.

Auto Ping: Off

Auto Ping is disabled by default.

When enabled, the script can send the ping input when firing while aiming.

Its internal ping press lasts approximately:

40 ms

The script temporarily neutralises right-stick output during the ping press to prevent the generated input from altering the player’s view.

Auto Reload: Off

Auto Reload is disabled by default.

When enabled, releasing the fire input starts a reload-button press.

The reload press lasts approximately:

48 ms

Leave it off when weapon handling or manual reload timing is preferred.

Auto Sprint: On

Auto Sprint is enabled by default.

When left-stick movement passes the built-in threshold and the player is not aiming, the script sends a left-stick click.

Its internal sprint-click duration is approximately:

80 ms

The movement threshold is roughly 70% of the full left-stick radius.

Block Vibration: Off

Block Vibration is disabled by default.

When enabled, controller rumble is blocked globally.

This option does not change the aim or recoil values, but vibration may be used by some weapon-detection or feedback behaviour, so the factory configuration leaves it off.

Easy Flash: On

Easy Flash is enabled by default.

Holding the assigned D-pad direction repeatedly sends the same direction using:

  • Press duration: 72 ms
  • Release duration: 72 ms

The cycle continues while the original input remains active.

Easy Roll: On

Easy Roll is enabled by default.

The feature watches for a quick left-stick click while the player is moving beyond the script’s movement threshold.

Its sequence uses two crouch or roll-button presses:

  • First press: 40 ms
  • First release: 40 ms
  • Second press: 40 ms
  • Second release: 40 ms
  • Final lockout: approximately 1280 ms

The input must be performed quickly; the script checks for a left-stick click break time of roughly 304 ms or less.

Flipped: Off

The Flipped option is disabled by default.

When enabled, the script remaps the trigger and bumper roles:

  • Left trigger and left bumper are exchanged
  • Right trigger and right bumper are exchanged

With Flipped off, the standard trigger layout is used.

Hair Triggers: On

Hair Triggers are enabled by default.

The script applies a trigger deadzone adjustment that converts small trigger movement into a stronger or complete trigger response.

Disable it when full analogue trigger travel is preferred.

Hip Rapid Fire: Off

Hip Rapid Fire is disabled by default.

With this setting off, rapid fire normally requires the script’s aimed firing condition.

When Hip Rapid Fire is enabled, the rapid-fire cycle can activate from the fire trigger without requiring the aim trigger.

Inverted Y: Off

Inverted Y is disabled by default.

When enabled, the script reverses the generated recoil-assistance Y output.

This setting does not invert the entire game camera by itself; it changes how the script applies its generated Y-axis adjustment.

Weapon Display: Off

Weapon Display is disabled by default.

When the display is off, the weapon information screen automatically clears after approximately 2000 ms.

Enabling Weapon Display allows the selected weapon information to remain visible for longer.

Rapid Fire Default Timings

Panda Raiders v3.3 includes an Automatic timing and individual timings for 24 supported rapid-fire weapons.

The values shown in the OLED menu are measured in milliseconds.

Rapid-fire profile Default timing
Automatic 1544 ms
Anvil I 1224 ms
Anvil II 1016 ms
Anvil III 888 ms
Anvil IV 1600 ms
Aphelion 560 ms
Arpeggio 144 ms
Burletta 1200 ms
Hairpin I 1112 ms
Hairpin II 1016 ms
Hairpin III 928 ms
Hairpin IV 880 ms
Il Torro I 1432 ms
Il Torro II 1224 ms
Il Torro III 1080 ms
Il Torro IV 984 ms
Kettle 128 ms
Renegade I 1336 ms
Renegade II 1072 ms
Renegade III 888 ms
Renegade IV 760 ms
Venator I 288 ms
Venator II 256 ms
Venator III 224 ms
Venator IV 200 ms

The menu stores these values in eight-millisecond increments.

The available stored range corresponds to approximately:

  • Minimum: 8 ms
  • Maximum: 3200 ms

During rapid fire, the selected timing is split into two equal stages:

  1. Fire pressed
  2. Fire released

For example, a 200 ms setting produces an approximately 100 ms press and 100 ms release cycle.

Right Stick Deadzone: 5

The default right-stick deadzone is:

5

The available range is:

  • Minimum: 0
  • Maximum: 25

The script applies this value to both right-stick axes.

A value of 5 removes very small stick movement while preserving most of the available range.

Device VM Speed: Automatic

The default Device VM Speed is:

Automatic

The available options are:

  • 4 ms
  • 8 ms
  • 10 ms
  • Automatic

In Automatic mode, the script chooses its virtual-machine timing according to the connected controller platform.

The internal timing differs between Xbox-style and PlayStation-style controllers.

Leave this on Automatic unless a specific controller or troubleshooting situation requires a fixed value.

Factory Reset

The Settings menu includes a Reset Script option.

Holding Cross or A for approximately 1000 ms while the reset option is selected restores the complete factory configuration.

This resets both profiles, weapon values, rapid-fire timings, movement features, options, deadzone, and VM-speed selection.

Recommended Testing Process

Use the following order when setting up Panda Raiders v3.3:

  1. Begin with Profile 1.
  2. Keep Aim Assist enabled.
  3. Leave Aim Radius at 20.
  4. Leave Aim Speed at 18.
  5. Leave Fire Radius at 25.
  6. Leave Fire Speed at 23.
  7. Keep Recoil Assist off.
  8. Keep all weapon recoil values at zero.
  9. Leave Crouch on Aim, Crouch Shot, and Sprint Slide off.
  10. Keep Auto Sprint, Easy Flash, Easy Roll, and Hair Triggers enabled.
  11. Test the Automatic rapid-fire profile before selecting a weapon-specific timing.
  12. Change only one setting at a time.
  13. Use Profile 2 for an alternative configuration rather than overwriting a working Profile 1 setup.

The uploaded file does not provide official recommendations for ARC Raiders in-game sensitivity, response curve, field of view, controller deadzones, attachments, or weapon upgrade combinations.

Those settings should be tested separately and should not be presented as built-in Panda Raiders defaults.

Final Best Panda Raiders v3.3 Values

For the recommended Panda Raiders v3.3 ARC Raiders Cronus Zen configuration, use:

  • Aim Assist: On
  • Aim Radius: 20
  • Aim Speed: 18
  • Fire Radius: 25
  • Fire Speed: 23
  • Recoil Assist: Off
  • Vertical: 40
  • Horizontal: 0
  • Weapon: Automatic
  • Weapon recoil values: 0
  • Crouch on Aim: Off
  • Crouch Shot: Off
  • Sprint Slide: Off
  • Auto Ping: Off
  • Auto Reload: Off
  • Auto Sprint: On
  • Block Vibration: Off
  • Easy Flash: On
  • Easy Roll: On
  • Flipped: Off
  • Hair Triggers: On
  • Hip Rapid Fire: Off
  • Inverted Y: Off
  • Profile Switching: Automatic
  • Weapon Display: Off
  • Right Stick Deadzone: 5
  • Device VM Speed: Automatic

These are the exact factory defaults contained in the uploaded Panda Raiders v3.3 script and provide the intended baseline for creating your own profile-specific adjustments.

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