Start with the recommended baseline, change one value at a time, and test each adjustment under consistent conditions.
Looking for the best values for the Champ v4 NBA 2K26 Cronus Zen script? The recommended starting setup is the script’s original factory configuration.
Champ v4 includes a 22-page OLED menu divided into shooting, tempo, movement, macro, and system categories. It also supports two independently saved shot profiles, persistent settings, adjustable timing, right-stick shooting, movement controls, dribble sequences, meter dunks, release vibration, and optional shooting macros.
The values below are the exact defaults built into the uploaded script.
Best Champ v4 Default Values
| Setting | Recommended value |
|---|---|
| Script | On |
| Shot Profile | Profile 1 — Main |
| Shot Visual Cue | Push |
| Auto Green AI+ | Off |
| Auto Green Timing | 600 ms |
| Auto Green Turbo | 740 ms |
| Auto Green No-Dip | Off |
| Button Tempo AI+ | On |
| Square Remap | L3 |
| RS Auto Tempo | Off |
| Tempo MS | 39 ms |
| Infinite Stamina | Off |
| Instant Quickstop | Off |
| Dribble Mode | Off |
| Defense AI+ | Off |
| Meter Dunk | Off |
| Turbo Shots | Off |
| Spot Take Macro | Off |
| Release Vibrator | Off |
| Vibrator Timing | 450 ms |
| Instant Triggers | Off |
| Overclock AI+ | Off |
| Zen Colour | Yellow |
For the intended baseline experience, leave the script on these values before enabling or adjusting any optional features.
Recommended Champ v4 Preset
Use this preset when installing Champ v4 for the first time:
- Script: On
- Profile: Main
- Visual Cue: Push
- Auto Green AI+: Off
- Auto Green Timing: 600 ms
- Auto Green Turbo: 740 ms
- Auto Green No-Dip: Off
- Button Tempo AI+: On
- Square mapped to: L3
- RS Auto Tempo: Off
- Tempo MS: 39 ms
- Infinite Stamina: Off
- Instant Quickstop: Off
- Dribble Mode: Off
- Defense AI+: Off
- Meter Dunk: Off
- Turbo Shots: Off
- Spot Take Macro: Off
- Release Vibrator: Off
- Vibrator MS: 450 ms
- Instant Triggers: Off
- Overclock AI+: Off
- Zen Colour: Yellow
This configuration keeps the main button-tempo shooting system active while leaving the script’s specialised movement, macro, and automatic shooting features disabled.
How to Open the Champ v4 OLED Menu
Champ v4 uses an OLED category menu with five sections:
- Greening
- Tempo
- Movement
- Macros
- Settings
Use these PlayStation controller commands:
- L2 + Options: Open or close the menu
- D-pad Left/Right: Move between categories or settings
- D-pad Up/Down: Change the selected value
- Cross: Enter or select an option
- Circle: Return to the previous menu
- L1 + D-pad Up: Switch between the Main and Alternate profiles
Holding L2 while changing certain numeric settings applies a larger adjustment step.
The script writes menu changes to persistent memory, so saved values remain after the Cronus Zen or script is restarted.
Shot Profiles
Champ v4 includes two independent profiles:
- Profile 1: Main
- Profile 2: Alternate
Each profile can store its own shooting, tempo, movement, macro, and related settings.
The following options are stored separately for each profile:
- Button-tempo state
- Stick remap
- RS Auto Tempo
- Tempo timing
- Quickstop selection
- Defense assistance
- Turbo Shot mode
- Auto Green state and timing
- Meter Dunk selection
- Dribble mode and custom dribbles
- Shot Visual Cue
- Instant Triggers
- Release Vibrator and timing
- Infinite Stamina
- Spot Take Macro
- No-Dip settings
- Turbo timing
The OLED colour, overclock state, and global script state are shared rather than stored separately for each profile.
For the recommended starting configuration, use Profile 1 — Main and leave Profile 2 untouched until you need an alternative timing setup.
Shot Visual Cue: Push
The default Shot Visual Cue is:
Push
The available menu choices are:
- Jump
- Set Point
- Push
- Release
This option acts as a label for organising the timing profile around the visual cue you use in NBA 2K26.
The script does not detect the on-screen animation itself. The default Push value should therefore be treated as the intended factory label rather than an automatic visual-cue recognition system.
Auto Green AI+: Off
The default Auto Green AI+ setting is:
Off
When enabled, the feature can launch a right-stick shooting sequence using the configured Auto Green Timing.
The default base timing is:
600 ms
Champ v4 does not use the raw 600 ms value without modification. It processes the value through several internal systems:
- A small random variation is applied.
- A stamina-based timing shift can be added.
- The result is snapped to an approximately 17 ms frame interval.
- The release portion is scaled according to the final hold duration.
This makes the actual output dynamic rather than a fixed 600 ms every time.
Because Auto Green is disabled by default, it should be tested separately rather than enabled alongside every other optional feature at once.
Auto Green Timing: 600 ms
The default Auto Green Timing is:
600 milliseconds
The adjustment range is:
- Minimum: 100 ms
- Maximum: 1000 ms
Menu adjustments work as follows:
- Up or Down: change by 1 ms
- Hold L2 and press Up or Down: change by 10 ms
Adaptive timing calculations
The script applies triangular random variation between approximately -7 and +7 ms, with values near zero occurring more often than the extremes.
It can also apply a stamina-related delay:
| Recorded movement time | Added timing |
| Under 500 ms | 0 ms |
| 500–1500 ms | Gradually increases to 30 ms |
| Above 1500 ms | 30 ms |
The result is rounded to the nearest 17 ms interval.
At the default 600 ms value with no stamina shift or jitter, the frame-aligned result is approximately 595 ms.
The release pulse is then calculated from the resolved hold time. A 600 ms-style hold produces a release pulse of roughly 50 ms.
Auto Green Turbo: 740 ms
The default Auto Green Turbo timing is:
740 milliseconds
This value is used for the reversed or turbo shooting sequence when the relevant trigger condition is active.
The available range is:
- Minimum: 100 ms
- Maximum: 1500 ms
Adjustments work as follows:
- Up or Down: change by 1 ms
- Hold L2 and press Up or Down: change by 10 ms
The script applies timing variation and then snaps the final value to a 17 ms interval.
The default 740 ms value normally resolves near 731 or 748 ms, depending on the applied variation.
Auto Green No-Dip: Off
The default Auto Green No-Dip setting is:
Off
When enabled, the script replaces the normal Auto Green sequence with a longer right-stick movement path.
The built-in sequence gradually moves the right stick upward through these approximate values:
- 25
- 30
- 40
- 50
- 55
- 65
- 80
- 85
- 95
- 100
Each early step is held for 3 ms before the main hold duration.
The sequence then follows a curved right-stick path from the upper-right area through the left side and back to neutral.
Because this mode uses a very different movement pattern, leave it disabled while establishing the normal Auto Green timing.
Hidden No-Dip Defaults
The script also stores a separate No-Dip Shot state and display value, although they do not appear as a normal page in the current category list.
Their factory values are:
| Hidden setting | Default |
| No-Dip Shot | Off |
| No-Dip display value | 13 |
| Calculated base timing | 298 ms |
The display value is converted using a built-in formula. At value 13, the base duration becomes 298 ms.
The randomised hold can then resolve to approximately:
- 298 ms
- 300 ms
- 301 ms
- 302 ms
The separate No-Dip sequence activates through L2 + Square only when its hidden enable state is active.
Button Tempo AI+: On
Button Tempo AI+ is enabled by default.
The script maps a stick button to Square and converts the held Square input into right-stick shooting movement.
The factory internal button-tempo base is:
40 ms
A small variation of approximately -2 to +2 ms is applied, with a final internal limit between 5 and 200 ms.
The default button-tempo system handles normal and moving or turbo-style shots differently.
Standard shot behaviour
During a standard Square-button shot:
- Right stick Y is held at 100
- Right stick X receives a small random value
- Square and R2 can be suppressed
- On release, the script runs the configured Tempo MS follow-up
Moving or fade behaviour
When R2 is held and left-stick movement exceeds approximately 50:
- Right stick Y is held at -100
- On release, the reversed Tempo sequence runs
The script uses the current movement direction and trigger state to select the normal or reversed follow-up.
Square Remap: L3
The default Square remap is:
L3
When Button Tempo AI+ is enabled, pressing L3 produces the Square shooting input.
The alternative option is:
R3
Use L3 for the factory configuration. Change it to R3 only when that layout is more comfortable or does not conflict with another controller command.
RS Auto Tempo: Off
The default RS Auto Tempo setting is:
Off
When enabled, the script watches for right-stick movement beyond an activation threshold.
The internal detection values are:
| RS Auto Tempo parameter | Value |
| Stick activation threshold | 30 |
| Required hold duration | More than 300 ms |
| Default delay | 39 ms |
| Main reverse output | 100 |
| Secondary output | 40 |
| Secondary duration | 8 ms |
After the stick is released, the script applies the opposite directional sequence based on whether the original input was upward or downward.
Tempo MS: 39 ms
The default Tempo MS value is:
39 milliseconds
The available range is:
- Minimum: 5 ms
- Maximum: 200 ms
Adjustments work as follows:
- Up or Down: change by 1 ms
- Hold L2 and press Up or Down: change by 5 ms
The standard follow-up sequence uses:
- Tempo delay of 39 ms, with approximately ±2 ms variation
- Right stick moves to -100 or 100
- Main movement lasts approximately 100 ms, with ±3 ms variation
- Stick moves to -40 or 40
- Secondary movement lasts 8 ms
- Stick returns to neutral
For the intended factory setup, keep Tempo MS at 39 before changing the Auto Green timings.
Infinite Stamina: Off
The default Infinite Stamina setting is:
Off
The available modes are:
- Off
- Instant
- Gradual
When active, the feature scales left-stick movement while several shooting and dunk sequences are inactive.
Its internal movement values are:
| Parameter | Value |
| Movement threshold | 20 |
| Minimum movement scale | 70% |
| Maximum movement scale | 100% |
| Gradual full-strength stage | 800 ms |
| Ramp-down stage | 1000 ms |
Instant mode
Left-stick movement is immediately scaled to 70%.
Gradual mode
Movement begins at 100%, remains there for approximately 800 ms, and then gradually reduces toward 70% over the following 1000 ms.
This feature is disabled by default because it changes normal movement input.
Instant Quickstop: Off
The default Instant Quickstop setting is:
Off
The available options are:
- Off
- R2 + Square
- L2 + Square
The selected activation method changes how Square, the left stick, the right trigger, and the right stick are processed during the sequence.
The script’s internal flick delay is:
150 ms
Its left-stick directional threshold is approximately:
50
Leave Instant Quickstop disabled until normal shooting and movement have been tested.
Dribble Mode: Off
The default Dribble Mode is:
Off
The available modes are:
- Off
- Auto
- Custom
Auto mode
The D-pad directions trigger built-in dribble sequences.
Custom mode
Each direction can be assigned separately.
Available Up and Down selections include:
- Off
- BTB Spam
- Curry
- D Book
Available Left and Right selections include:
- Off
- B Break
- Escape
- Momentum
All four custom directions default to Off.
The dribble system also uses a 150 ms input buffer after L2 activity to reduce conflicts with other commands.
Defense AI+: Off
The default Defense AI+ setting is:
Off
When enabled and both L2 and R2 are above 20, the script increases right-stick Y input to approximately 130% of the original controller value.
The script does not include separate defensive strength or timing sliders.
Meter Dunk: Off
The default Meter Dunk setting is:
Off
The available activation options are:
- Off
- L1
- Circle
When active, the script applies:
- Right stick Y: 100
- Right trigger: 100
- Main combo duration: 1800 ms
- Maximum override duration: 2500 ms
Meter Dunk takes priority over several dribble and shooting sequences while its activation button is held.
Turbo Shots: Off
The default Turbo Shots setting is:
Off
The available modes are:
- Off
- Hop Jumper
- Turbo Fade
Although the hidden direction mode defaults to Turbo Fade, the complete Turbo Shots feature is disabled at startup.
The standard Turbo Shot sequence uses:
- Right-stick X first stage: approximately 20
- First-stage timing: approximately 40 ms
- Right-stick X second stage: approximately 25
- Second-stage duration: 200 ms
The Turbo Fade version mirrors these values negatively.
Small random variation of approximately -2 to +2 is applied to the X output.
Spot Take Macro: Off
The default Spot Take Macro is:
Off
When enabled, holding Cross can run a repeating three-press sequence:
- Cross on for 10 ms
- Cross off for 10 ms
- Cross on for 10 ms
- Cross off for 10 ms
- Cross on for 10 ms
- Cross off
This feature is disabled in the recommended preset.
Release Vibrator: Off
The default Release Vibrator setting is:
Off
Its factory timing is:
450 milliseconds
The available timing range is:
- Minimum: 200 ms
- Maximum: 1000 ms
Adjustments work as follows:
- Up or Down: change by 1 ms
- Hold L2 and press Up or Down: change by 10 ms
When enabled, vibration can be triggered after Square or an extreme right-stick input has been held for the selected duration.
The right-stick vibration threshold is approximately 80.
Instant Triggers: Off
The default Instant Triggers setting is:
Off
When enabled, any detected L2 or R2 input is converted to a full 100% trigger output.
Leave this disabled when you want normal analogue trigger control.
Overclock AI+: Off
The default Overclock AI+ setting is:
Off
The script already applies a virtual-machine timing control of -2 during initialisation. The separate menu setting is disabled by default.
The uploaded file does not expose any additional adjustable overclock value.
Zen Colour: Yellow
The default Zen colour is:
Yellow
The available colours are:
- Yellow
- Purple
- Blue
- Green
- White
The default Yellow LED output uses approximately:
- Red: 255
- Green: 153
- Blue: 0
This setting changes the Cronus Zen lighting and does not affect shot timing.
Recommended Testing Process
Start with the complete factory preset before enabling additional features.
Use this order:
- Select Profile 1 — Main
- Keep Button Tempo AI+ On
- Keep the Square remap on L3
- Set Tempo MS to 39
- Leave Auto Green AI+ disabled
- Leave Turbo Shots disabled
- Leave movement, dribble, meter dunk, and macro features disabled
- Test the standard button-tempo shooting behaviour
- Enable only one optional feature at a time
- Make small timing changes and record each value
- Use Profile 2 when testing a substantially different timing setup
The uploaded script does not include official NBA 2K26 jump-shot animations, player builds, visual-cue recommendations, latency profiles, controller deadzones, or guaranteed green-window values.
Those details should be tested separately and should not be presented as built-in Champ v4 defaults.
Final Best Champ v4 Values
For the recommended Champ v4 NBA 2K26 Cronus Zen setup, use:
- Script: On
- Shot Profile: Main
- Shot Visual Cue: Push
- Auto Green AI+: Off
- Auto Green Timing: 600 ms
- Auto Green Turbo: 740 ms
- Auto Green No-Dip: Off
- Button Tempo AI+: On
- Square mapped to: L3
- RS Auto Tempo: Off
- Tempo MS: 39 ms
- Infinite Stamina: Off
- Instant Quickstop: Off
- Dribble Mode: Off
- Defense AI+: Off
- Meter Dunk: Off
- Turbo Shots: Off
- Spot Take Macro: Off
- Release Vibrator: Off
- Vibrator MS: 450 ms
- Instant Triggers: Off
- Overclock AI+: Off
- Zen Colour: Yellow
These are the exact factory defaults contained in the uploaded Champ v4 script and provide the intended baseline for testing, tuning, and creating a separate alternate profile.